
Send H.O.P.E
A downloadable game for Windows and macOS
Story [not implemented]
As part of a rescue team, the protagonist technician enters an enigmatic megastructure. Through a series of events he ends up trapped in an old service elevator. Luckily, inside there's a bed, a workshop and a broken drone that he immediately starts fixing with spare parts that are lying around. After months of trial and error he finally manages to fix the newly named drone H.O.P.E. - Human Operated Patrolling Entity. Just in time for the make-shift radio to pick up a mysterious signal... Gameplay The player explores a procedurally generated level consisting from more than 20 different room prefabs. Equipped with a melee and a ranged weapon, the player can shoot and slash their way through 6 different enemies and a custom made boss. The gameplay can further be enhanced by equipping modules that give additional health, damage, attack speed or a mix thereof.
Controls
W, A, S, D - Movement
Spacebar - Dash in direction of movement
Mouse - Aim
Q / L. Mouse - Ranged attack
E / R. Mouse - Melee attack
Credits
• Lead Developer, Scrum Master - Niklas Erath
• Animation, Character Design, Enemy Design - Nikolaus Kaan
• Icon Design, Main Hub Design, Decorative Assets, Level Design - Antonia Novak
• UI / UX Design, Font Design, Menu Logic - Jakub Skrzypczak
• Product Owner, Audio Design - Maximilian Markl
• Lighting, Game Design - Karl Schodder
| Updated | 12 hours ago |
| Published | 4 days ago |
| Status | Released |
| Platforms | Windows, macOS |
| Author | Send H.O.P.E |
| Genre | Action |
| Tags | Dungeon Crawler, Roguelite |
| Content | No generative AI was used |






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